Here it finally is!
The first public release of my packet editor!
Currently, it comes with no plugins and is windows only, so it will only be useful to those who can program in AS3.
I'm going to be posting tutorials on using and writing plugins for it in the near future, so stay tuned!
In the meantime, you can download the source for a simple Stick Arena Dimensions plugin I made and edit that to work for whatever uses you have.
To use the plugin, hook these servers:
Or add this to your hosts file:
127.0.0.2 ballistick1.xgenstudios.com #CoreHook IP 184.108.40.206
127.0.0.2 ballistick2.xgenstudios.com #CoreHook IP 220.127.116.11
127.0.0.2 ballistick3.xgenstudios.com #CoreHook IP 18.104.22.168
127.0.0.2 ballistick4.xgenstudios.com #CoreHook IP 22.214.171.124
127.0.0.2 ballistick5.xgenstudios.com #CoreHook IP 126.96.36.199
127.0.0.2 ballistick6.xgenstudios.com #CoreHook IP 188.8.131.52
127.0.0.2 ballistick7.xgenstudios.com #CoreHook IP 184.108.40.206
127.0.0.2 ballistick8.xgenstudios.com #CoreHook IP 220.127.116.11
127.0.0.2 ballistick9.xgenstudios.com #CoreHook IP 18.104.22.168
And hook port 1138.
Currently, you have to manually remove server hooks by editing your hosts file (C:\windows\system32\drivers\etc\hosts).
Anyway, here's the download link for the packet editor.
Working plugin system
Working hooking system
Loads previous server hooks when it opens
Probably undetected by most/all current games and anti-cheat systems
Current known bugs:
Too many to list...
Also: Android has been added to the list of OS's I plan to develop my packet editor for. Support will probably be added for it during Beta.
Linux (and possibly Mac) support will hopefully be added in the next few releases.
I've also updated the downloads page with BPE and the plugin.