With this release comes good news and bad news.
The bad news is my prehook system doesn't work, so I'm going to have to find a new way of adding IP hooks. I've looked at several alternatives and found that I could quite easily make a cross-platform hook for Linux/Mac, but Windows doesn't like letting anyone do any low-ish level network hacks.
The good news is that PEW support has been added, which is a pretty big thing.
I've actually fixed the multiple server hook bug this time - connections now go to where they're meant to go.
I've also done a little more work on the GUI, adding the ability to actually remove port hooks and plugins.
It also no longer saves which hooks you were using. Now that Workspaces are implemented, it no longer needs to.
I'll update the Wiki with some documentation on Workspace files since to load plugins you have to edit the Workspace file via text editor.
I'd also like to point out that now Workspace files have been implemented, BPE is much more friendly towards having complete game hacks released on it since all an end-user needs to do to use a properly set up plugin-based hack is double click a Workspace file.
Feel free to spread this around.
People should use this.
DOWNLOAD
Changelog:
*BPE Pre-Alpha V1.2 (PEPAPI V1.1) (PEWVer 1.0)
- added PEW/Workspace support
- added "resetWorkspace", "hookServer", "hookPort" and "loadPlugin" Workspace commands
- added save & load workspace buttons
- save function saves server hooks and plugin hooks but not plugin configuration
- GUI improvements
- added ability to unload plugins via "Plugin Options" menu
- added ability to unhook ports via "Port Options" menu
- fixed bug where BPE would sometimes not close properly and hang in memory
- BPE now removes server hooks on close, use workspaces to save them
- made BPE the default file opener for .pew files (secretly done in V1.1)
- fixed bug where if more than one server was hooked all connections were routed to the first server in the list
- cleaned up shit tons of code
Showing posts with label download. Show all posts
Showing posts with label download. Show all posts
Tuesday, January 29, 2013
Friday, September 14, 2012
BPE Pre-Alpha V1.1
It's finally here!
BPE Pre-Alpha V1.1 and HTTPlugin are done.
I'm tired from programming and testing, so I'm not gonna write much.
Read the readme if you want more.
Find HTTPlugin and the latest version of BPE on the Downloads page.
get BPE Pre-Alpha V1.1 here.
I'm gonna spend any upcoming spare time to write tutorials and update the wiki.
Changelog:
- changed updateWindowHook
- added socket ID system
- updated sendPacketHook
- updated recievePacketHook
- added forceRecieveHook
- added forceSendHook
- added forceCloseHook
- added socketOpenHook
- added socketCloseHook
- removed PEPAPI V1 support, mostly
- attempted to make work on Linux and Mac (untested)
- GUI improvements
- added "Server Options" window
- added "Plugin Options" window (incomplete)
- added "Port Options" window (incomplete)
- fixed bugs
- possibly fixed the "multiple hooked servers" bug? (not sure how, might be black magic. the bug should theoretically still be there, but tests indicate it's fixed)
- fixed problem with data not being sent when a connection was still being fowarded
- misc other bugs
If I get a Mac tester, I'll try and get Linux and Mac support into the next release.
BPE Pre-Alpha V1.1 and HTTPlugin are done.
I'm tired from programming and testing, so I'm not gonna write much.
Read the readme if you want more.
Find HTTPlugin and the latest version of BPE on the Downloads page.
get BPE Pre-Alpha V1.1 here.
I'm gonna spend any upcoming spare time to write tutorials and update the wiki.
Changelog:
- changed updateWindowHook
- added socket ID system
- updated sendPacketHook
- updated recievePacketHook
- added forceRecieveHook
- added forceSendHook
- added forceCloseHook
- added socketOpenHook
- added socketCloseHook
- removed PEPAPI V1 support, mostly
- attempted to make work on Linux and Mac (untested)
- GUI improvements
- added "Server Options" window
- added "Plugin Options" window (incomplete)
- added "Port Options" window (incomplete)
- fixed bugs
- possibly fixed the "multiple hooked servers" bug? (not sure how, might be black magic. the bug should theoretically still be there, but tests indicate it's fixed)
- fixed problem with data not being sent when a connection was still being fowarded
- misc other bugs
If I get a Mac tester, I'll try and get Linux and Mac support into the next release.
Tuesday, July 17, 2012
BPE Pre-Alpha V1.0
Here it finally is!
The first public release of my packet editor!
Currently, it comes with no plugins and is windows only, so it will only be useful to those who can program in AS3.
I'm going to be posting tutorials on using and writing plugins for it in the near future, so stay tuned!
In the meantime, you can download the source for a simple Stick Arena Dimensions plugin I made and edit that to work for whatever uses you have.
To use the plugin, hook these servers:
ballistick1.xgenstudios.com
ballistick2.xgenstudios.com
ballistick3.xgenstudios.com
ballistick4.xgenstudios.com
ballistick5.xgenstudios.com
ballistick6.xgenstudios.com
ballistick7.xgenstudios.com
ballistick8.xgenstudios.com
ballistick9.xgenstudios.com
Or add this to your hosts file:
127.0.0.2 ballistick1.xgenstudios.com #CoreHook IP 67.19.138.234
127.0.0.2 ballistick2.xgenstudios.com #CoreHook IP 67.19.138.235
127.0.0.2 ballistick3.xgenstudios.com #CoreHook IP 67.19.138.236
127.0.0.2 ballistick4.xgenstudios.com #CoreHook IP 74.86.43.8
127.0.0.2 ballistick5.xgenstudios.com #CoreHook IP 74.86.43.9
127.0.0.2 ballistick6.xgenstudios.com #CoreHook IP 74.86.43.10
127.0.0.2 ballistick7.xgenstudios.com #CoreHook IP 74.86.3.220
127.0.0.2 ballistick8.xgenstudios.com #CoreHook IP 74.86.3.221
127.0.0.2 ballistick9.xgenstudios.com #CoreHook IP 74.86.3.222
And hook port 1138.
Currently, you have to manually remove server hooks by editing your hosts file (C:\windows\system32\drivers\etc\hosts).
Anyway, here's the download link for the packet editor.
Current features:
Working plugin system
Working hooking system
Loads previous server hooks when it opens
Probably undetected by most/all current games and anti-cheat systems
Current known bugs:
Too many to list...
Also: Android has been added to the list of OS's I plan to develop my packet editor for. Support will probably be added for it during Beta.
Linux (and possibly Mac) support will hopefully be added in the next few releases.
I've also updated the downloads page with BPE and the plugin.
The first public release of my packet editor!
Currently, it comes with no plugins and is windows only, so it will only be useful to those who can program in AS3.
I'm going to be posting tutorials on using and writing plugins for it in the near future, so stay tuned!
In the meantime, you can download the source for a simple Stick Arena Dimensions plugin I made and edit that to work for whatever uses you have.
To use the plugin, hook these servers:
ballistick1.xgenstudios.com
ballistick2.xgenstudios.com
ballistick3.xgenstudios.com
ballistick4.xgenstudios.com
ballistick5.xgenstudios.com
ballistick6.xgenstudios.com
ballistick7.xgenstudios.com
ballistick8.xgenstudios.com
ballistick9.xgenstudios.com
Or add this to your hosts file:
127.0.0.2 ballistick1.xgenstudios.com #CoreHook IP 67.19.138.234
127.0.0.2 ballistick2.xgenstudios.com #CoreHook IP 67.19.138.235
127.0.0.2 ballistick3.xgenstudios.com #CoreHook IP 67.19.138.236
127.0.0.2 ballistick4.xgenstudios.com #CoreHook IP 74.86.43.8
127.0.0.2 ballistick5.xgenstudios.com #CoreHook IP 74.86.43.9
127.0.0.2 ballistick6.xgenstudios.com #CoreHook IP 74.86.43.10
127.0.0.2 ballistick7.xgenstudios.com #CoreHook IP 74.86.3.220
127.0.0.2 ballistick8.xgenstudios.com #CoreHook IP 74.86.3.221
127.0.0.2 ballistick9.xgenstudios.com #CoreHook IP 74.86.3.222
And hook port 1138.
Currently, you have to manually remove server hooks by editing your hosts file (C:\windows\system32\drivers\etc\hosts).
Anyway, here's the download link for the packet editor.
Current features:
Working plugin system
Working hooking system
Loads previous server hooks when it opens
Probably undetected by most/all current games and anti-cheat systems
Current known bugs:
Too many to list...
Also: Android has been added to the list of OS's I plan to develop my packet editor for. Support will probably be added for it during Beta.
Linux (and possibly Mac) support will hopefully be added in the next few releases.
I've also updated the downloads page with BPE and the plugin.
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