What on earth have I been doing for the last 6 months?
That's a pretty damn decent question.
Here's a rough overview:
- I wrote an AS3-based SWF/AVM2 dis/reassembler that's blazingly fast.
- I used that reassembler to make a fixed loader and a thing that makes all variables public, and it runs a lot faster and is more stable than the one or two public open source ones.
- I wrote some fancy new SWF encryption/obfuscation technologies. They're not quite finished. But I found out how to beat all current decrypters, including memory dumpers for the foreseeable future ;)
- I discovered a new, not-yet-documented hacking method for injecting code into SWFs, think class overriding but without inheritance problems
- I wrote a magical, fully working program that once installed could potentially allow users access hacks for any flash game in-place on any site with the press of a single button. Need testers/hackers.
- At some point I wrote an aimbot for an AS3 game using a mixture of bytecode modification, Loader-based variable modification and class overriding. Just thought I'd put it out there for the record. It can definitely be done, and with some of these new techniques I've found, it's not actually that difficult to make hacks with that kind of complexity.
Now, I really want to share these new, beautiful things around, but they're not quite ready for public release. I need some people to do some private testing.
So, if anyone is interested in learning some new things, seeing some awesome stuff and helping a brother out, flick me a message or your email/msn/skype/aim or something.
There's a lot of really awesome, mind-blowing flash hacking tools I want to create. I've been working on what I believe is the ultimate flash hacking platform. It's more awesome then you could possibly know, but I can't really put much more time into it unless I start getting support from people.