So, I've been thinking about BPE a bit.
I'm thinking if I add UDP compatibility and add a few new hooks, I can make it automatically hook all new servers that are being connected to using some black magic. This could work as a partial solution for games that don't have static servers (think any game that has users host their own servers).
I'm going to need to make new plugin hooks that allow plugins to add server (and maybe port?) hooks for this to work, so I might add some functionality in for having different plugin "permissions".
Realistically, it would be incredibly easy to hack your way around any restrictions I put on the plugins, but it's worth trying out anyway. I might just add it as a programming exercise.
I don't have much spare time around uni, so it could take a month or two to add these features and write the plugin needed, but I think it's a pretty sound next step to take, that solves one of BPEs biggest drawbacks in some situations.
Progress is going to be slow for a while. Which is unfortunate, since this would be a pretty big update to add.